Since 2014, PATIO Interactive has been creating unique user experiences with new technology and disruptive ideas. We work with immersive technologies like AR/VR/XR to solve business solutions. As part of a growing design and development team in downtown Toronto, this is a ground floor opportunity with plenty of growth potential.
Your role, first and foremost, is to create design, illustrate and guide user experiences from concept to final product. Outside of a foundation in UX design, we’re looking for someone who is versatile, loves exploring, learning and creating, especially with new technology. Our industry moves really fast so it’s not what you know, it’s whether you can adapt and grow. You’ll be leading design from start to finish from concept decks right through to final product.
- Heart of Downtown Toronto
- Dog Friendly Office
- Flexible Hours
- Free Coffee & Tea
- Professional Development Programs
Duties and responsibilities
- Producing paper or digital interactive prototypes with wireframes or schematics
- Working with the client and users to facilitate testing and summarizing recommendations
- Meeting with clients to understand, refine and reach their user goals
- Conducting research for all projects, especially for RFPs
- Developing interaction models and information architecture strategies and tactics
- Reviewing implementation with the Development Leads, Directors, and Project Managers to ensure quality control of the interaction model and overall user experience
- Designing pixel perfect, hi-fidelity concepts for a variety of products
- From concept to final polish, you will be creating high quality art and, at times, branding components
- Creating great presentation decks and mockups that help PATIO and our clients with telling their story
- Providing guidance to team members, vendors and internal groups as necessary on visual design execution
- Evangelizing the importance of design thinking and educate teams that are new to design oriented problem-solving and research methods
- Identifying, managing and mitigating UX risk
- Ensuring that appropriate UX tools and methodologies are employed – wire framing, storyboards, customer journey mapping, A/B testing
- Staying abreast with the latest technology, XR and design trends
- Creating UX-related training materials and/or tools for other teams
- Designing proof-of-concept experiences with new technology to show “the art of the possible”
- Thinking like an entrepreneur
Knowledge and skills
You are an adaptable human-centric designer with a good grasp of what it takes to make great user experiences. You’re excited about designing experiences across a wide range of mediums. You think creatively and can turn creative concepts into great visual journeys that everyone can understand. You think holistically about a user or client challenge and can help craft solutions that make sense. As part of a small team, you should first and foremost have a positive attitude, enjoy learning about and absorbing new ideas.
You in a nutshell
- You love design, hacking, exploring and creating
- You aim to constantly improving yourself and your methods
- You play with technology in your spare time and you love thinking about the possibilities
- You have a mindset for collaboration and teamwork
- You like experimenting and going down the Google rabbit hole to figure something out
- You are detail oriented (you don’t just say you are for job applications)
- You like the idea of working at a fast-paced startup and are adaptable to many situations and roles
- You don’t see problems, only opportunities (AKA “Challenge Accepted”).
- You’re an FTP (Follow-Through-Person) and a self-starter who takes ownership in the work you do
Core Skills - Must Haves
- Experience in UX design
- Post-Secondary degree in Design or a related field
- A strong portfolio demonstrating clear understanding of interaction design principles and process, with examples of work prepared on a commercial or volunteer basis (including some process work, i.e. wireframes and mockups).
- You’re a visual thinker, capable of articulating your ideas both through images and words via your excellent presentation skills
- You're creative with your use of space; typography, colour, rhythm, and info architecture
- Adobe Illustrator, InDesign, and Photoshop skills
- Experience with Invision, Figma and Keynote are assets
- Previous design experience with augmented reality, virtual reality, interactive installations etc.
- Animation experience
- Game design experience
- Development background,
- Adobe After Effects and/or Premiere
- Agile development processes are pluses
- You’ve designed for AR/VR
Post-Secondary degree in Design or a related field
Career-Launcher Internships are funded by the Government of Canada under the Youth Employment Strategy. For program criteria information visit their website.
Qualified interns are:
- Starting the internship within two years of receiving their post-secondary diploma
- Underemployed (employed below their level of education or work part-time)
- No more than 30 years of age at the start of the internship
- Canadian citizens, permanent residents or persons granted refugee status in Canada*
- Legally allowed to work according to the relevant provincial and Canadian legislation and regulations
- Not receiving employment insurance during their internship
- Available to work for at least six months
*Refugee protection must be conferred under the Immigration and Refugee Protection Act. Persons awaiting refugee status, as well as those who hold a temporary visitor visa, student visa or work visa, are ineligible to participate in a Youth Employment Strategy initiative.